Learning How to 3D!
While working on Beauties of Blackfall I have continued to struggle designing my levels in a completely 2D environment, I often found myself using many 3D references to try and simulate the environments I wanted to put into the game, but I still struggled... It's at a certain point I said fuck it, I sat myself down, and forced myself to really learn how to use Blender. I had used Blender a handful of times in the past, but this is the first time I really focused all my energy